Day 06 - Cosmic Cargo - Physics Gun
Cosmic Cargo » Devlog
Changelog
Day 06
- Physics Gun model / basic rig
- Physics gun animations (grab, push/pull))
- Pause Menu
- Game Controls Screen
- UI Sound Effects (adapted from marketplace assets)
Day 05
- Spaceship/Character switching (land ship on planets)
- Improved Spaceship model
- Planet highlight effect
- Spaceship HUD
- Gamepad Controls
- Kitbash3D Monumental Pack - Asset Prep (Material Assignment / Collision)
Day 04
- Flight Controller (Quaternion Rotation)
- Spaceship Pawn
- Spaceship model placeholder
Day 03
- Player Spherical Gravity (adapted from marketplace plugin)
- Cargo Custom Gravity
- Placeholder Asteroid/Planet model
- Procedural Containers (Houdini)
- Interaction Feedback - cargo is highlighted red when not inside the container
Day 02
- Physics Interaction - Grab/Drop boxes
- Shipping Container Model (with custom collision)
Day 01
- First-person Character setup (Basic movement, jump, footsteps)
- Camera Shake animation (head bobble, movement tilt)
- Cosmic Cargo Logo
- UI Styling (Fonts, Colors, 2D Graphics)
- Main Menu Blueprints
- UI Transition Animations
External Assets Used
- UI Sounds - Ultimate SFX Bundle
https://www.unrealengine.com/marketplace/en-US/product/ultimate-sfx-bundle/revie...
Get Cosmic Cargo
Cosmic Cargo
A relaxing casual game about exploring space and collecting lost cargo.
Status | Released |
Author | Greg Z |
Tags | First-Person, Flight, Space |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Day 05 - Cosmic Cargo - Spaceship IIAug 31, 2021
- Day 04 - Cosmic Cargo - SpaceshipAug 31, 2021
- Day 03 - Cosmic Cargo - Gravity / ContainersAug 29, 2021
- Day 02 - Cosmic Cargo - Physics InteractionAug 28, 2021
- Day 01 - Cosmic Cargo - Main Menu / Project SetupAug 27, 2021
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